Offline 149.88.17.165:28415 checked 24d ago
acceptance002
Connect
srv = rust.server("149.88.17.165:28417")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 149.88.17.165:28415
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 08:14 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 239/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 321/350 |
| 2 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480/8 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 797/1000 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49/100 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 889/950 |
Quick answers
From the figures on this page.
Player counts
What position does acceptance002 take in the server rankings?
Rank #15,986 on seven-day player hours for acceptance002, within the top 71% of all ranked servers.
What population does acceptance002 carry?
acceptance002 returns no live count at this refresh, having last been seen 24 days 15 hours ago.
About the server
Which Rust version is acceptance002 on?
Rust network protocol 2634 and build 166652 on Linux is what acceptance002 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is acceptance002, and is it online now?
The latest sample has acceptance002 offline, with a last sighting 24 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 5 October 2026.
Where does acceptance002 sit?
For acceptance002, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 149.88.17.165:28415.
Settings and map
Which settings and rules does acceptance002 run?
You will not find a gather rate in the string acceptance002. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on acceptance002?
acceptance002 runs a procedural map, which the game generates.
Wipe data
When does acceptance002 wipe, and how often?
The record for acceptance002 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 12 hours ago.
Tags, lists
Which lists on Rust Data hold acceptance002, and which filters?
On Rust Data, acceptance002 appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Which meanings do the tags on acceptance002 hold?
The game's server browser reads these tags from acceptance002: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to acceptance002?
Enter client.connect 149.88.17.165:28415 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.