Offline NA 15.204.105.172:28015 checked 4d ago
private test (do not join)
Connect
srv = rust.server("15.204.105.172:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 18h | Thu 12 Nov, 18:13 UTC | wipe |
| 2 | 20d 18h | Thu 19 Nov, 18:13 UTC | wipe |
| 3 | 27d 18h | Thu 26 Nov, 18:13 UTC | wipe |
| 4 | 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 41d 18h | Thu 10 Dec, 18:13 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 18:13 UTC7d ago | 12 | NaN | running | 1 |
| 1 | Thu 15 Oct, 18:05 UTC14d ago | 14 | halved by day 6 | 7 days | 2 |
| 2 | Thu 8 Oct, 18:04 UTC21d ago | 13 | halved by day 2 | 7 days | 2 |
| 3 | Thu 1 Oct, 17:56 UTC FW28d ago | 9 | halved by day 3 | 7 days | 1 |
| 4 | Thu 24 Sep, 18:04 UTC35d ago | 14 | halved by day 3 | 7 days | 2 |
| 5 | Thu 17 Sep, 18:05 UTC42d ago | 17 | halved by day 3 | 7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · thecouch.lol
rust.servers(operator="thecouch.lol").sort_values("players")
| server | players | |
|---|---|---|
| 0 | The Couch • Wiped 4 hours ago • Active Admins ✓ | 9/100 |
2 servers publish a thecouch.lol hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 242 on average | 778/800 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 230 on average | 779/800 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 209 on average | 145/250 |
| 3 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 163 on average | 101/200 |
| 4 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 8/100 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 142 on average | 396/450 |
Quick answers
From the figures on this page.
Player counts
What position does private test (do not join) take in the server rankings?
Ranked #2,505 on seven-day player hours, private test (do not join) is #404 in North America and in the top 11% of all ranked servers.
How full does private test (do not join) run?
The current row shows private test (do not join) offline; the last response was 4 days 4 hours ago. Over the last seven days it averaged 4 players and peaked at 12.
Server facts
What Rust version does private test (do not join) run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by private test (do not join). Steam updates your game for you, but the protocol must match to join.
How reliable is private test (do not join), and is it up?
private test (do not join) is offline at this refresh; the last response came 4 days 4 hours ago. Uptime of 49% across the last 7 full days: 82 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does private test (do not join) sit?
With its NA tag, private test (do not join) lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.204.105.172:28015 is its address.
Settings and map
Which rules apply on private test (do not join), and what settings?
You will not find a gather rate in the string private test (do not join). No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has private test (do not join) selected?
Size 3,500, seed 1337: the procedural map on private test (do not join), generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipes and dates
On what schedule does private test (do not join) wipe?
Wipes on private test (do not join) run every Thursday at 18:13 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 7 days 5 hours ago. The tags list wipes as weekly.
On private test (do not join), what happens on wipe day?
The average peak over recent wipes is 13 players. The crowd on the latest wipe topped out 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 3.
Tags, lists
Which Rust Data filters and lists contain private test (do not join)?
The Rust Data lists that private test (do not join) fits are: Rust community servers, unfiltered, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Which operator runs private test (do not join)?
A thecouch.lol hostname is published by private test (do not join) and by 1 other server we track, which suggests the same operator runs them.
How should you read the server tags on private test (do not join)?
The game's server browser reads these tags from private test (do not join): gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): North America is its listing in the server browser; sc1 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join private test (do not join)?
Enter client.connect 15.204.105.172:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://thecouch.lol.
