Online NA 15.204.143.189:28015 checked 11m ago
Rust: City of Tarkov [MAIN]
Connect
srv = rust.server("15.204.143.189:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:49 UTC FW28d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1337- map
- Tarkov City
- size
- 6000
- seed
- 1337
Server
srv.info()- address
- 15.204.143.189:28015
- region
- NA
- max players
- 50
- group limit
- 5 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - US Low Pop | NA · groups of 6 · monthly · 91 on average | 107/150 |
| 1 | Rustoria.co - US Low Pop | NA · groups of 6 · monthly · 30 on average | 22/100 |
| 2 | Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe | NA · groups of 6 · 2x · monthly · 3 on average | 1/100 |
| 3 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 1/50 |
| 4 | Rusty Moose |US Mini| | NA · groups of 5 · weekly · 54 on average | 181/225 |
| 5 | Rusty Moose |US Low| | NA · groups of 6 · biweekly · 21 on average | 54/200 |
Quick answers
From the figures on this page.
Player counts
What position does Rust: City of Tarkov [MAIN] take in the server rankings?
On seven-day player hours Rust: City of Tarkov [MAIN] is #3,068 overall and #514 in North America, inside the top 14% of all ranked servers.
How full does Rust: City of Tarkov [MAIN] run?
Rust: City of Tarkov [MAIN] reports 2 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 2 players.
Server facts
How smoothly does Rust: City of Tarkov [MAIN] run?
Averaged over 48 hours: 60 server fps, never under 55. Entity numbers reached 253,349, and that includes buildings, deployables and the rest. A high of 4,519 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust: City of Tarkov [MAIN]?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust: City of Tarkov [MAIN]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust: City of Tarkov [MAIN], and is it up?
The current sample puts Rust: City of Tarkov [MAIN] online. A restart about 17 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Rust: City of Tarkov [MAIN] run from?
With its NA tag, Rust: City of Tarkov [MAIN] lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.204.143.189:28015 is its address.
Map and rules
What rules and settings are recorded for Rust: City of Tarkov [MAIN]?
No gather rate appears in the name: Rust: City of Tarkov [MAIN]. 5 players is the maximum per group. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Rust: City of Tarkov [MAIN] loaded?
The game generates the map on Rust: City of Tarkov [MAIN]: procedural, size 6,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Tarkov City is what the map name field says.
Wipes and dates
On what schedule does Rust: City of Tarkov [MAIN] wipe?
The only wipe Rust: City of Tarkov [MAIN] takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days 8 hours ago. The tags list wipes as monthly.
On Rust: City of Tarkov [MAIN], what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Rust: City of Tarkov [MAIN], and which filters?
These Rust Data lists include Rust: City of Tarkov [MAIN]: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Rust: City of Tarkov [MAIN]?
The game's server browser reads these tags from Rust: City of Tarkov [MAIN]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Rust: City of Tarkov [MAIN]?
The manual route: launch Rust, F1, then client.connect 15.204.143.189:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://store.rustarkov.com/ is the website recorded for it.