Offline 15.204.152.29:26435 checked 3d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("15.204.152.29:26436")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 15.204.152.29:26435
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 22:48 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 476/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 441/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 739/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 458/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Player counts
What position does A Shockbyte x Discord Production Rust Server take in the server rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,344, in the top 69% of the ranked set.
What population does A Shockbyte x Discord Production Rust Server carry?
Offline now for A Shockbyte x Discord Production Rust Server, with the last sample 3 days 4 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does A Shockbyte x Discord Production Rust Server run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?
The latest sample has A Shockbyte x Discord Production Rust Server offline, with a last sighting 3 days 4 hours ago. Uptime of 64% across the last 7 full days: 107 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.
Which location does A Shockbyte x Discord Production Rust Server run from?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.204.152.29:26435.
Settings and map
Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?
You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte x Discord Production Rust Server selected?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 16 hours ago.
Tags, lists
Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?
The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to A Shockbyte x Discord Production Rust Server?
In Rust, F1 opens the console: type client.connect 15.204.152.29:26435. Launch Rust on this page does the same by opening the game through Steam and connecting.