Rust Data

rustdata.spaceservers15.204.152.43:28016.ipynb

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Online 15.204.152.43:28015 checked 7m ago

A Shockbyte Rust Server

Connect

srv = rust.server("15.204.152.43:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 08:45 UTC5d ago 0 NaN running 0
1 Wed 7 Oct, 01:13 UTC21d ago 2 halved by day 3 16.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
15.204.152.43:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 08:45 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average410/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average249/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average73/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average90/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does A Shockbyte Rust Server rank?

Player hours over seven days put A Shockbyte Rust Server at #15,339, in the top 69% of the ranked set.

How full does A Shockbyte Rust Server run?

A Shockbyte Rust Server reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on A Shockbyte Rust Server?

Averaged over 48 hours: 254 server fps, never under 242. Entity numbers reached 8,259, and that includes buildings, deployables and the rest. A high of 3,133 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is A Shockbyte Rust Server up, and what does its uptime show?

A Shockbyte Rust Server reports itself online at the current refresh. Count back 5 days 12 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 7 October 2026.

Which location does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.204.152.43:28015 is its address.

Map and rules

What rules and settings are recorded for A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000: the procedural map on A Shockbyte Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does A Shockbyte Rust Server wipe?

The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 5 days 13 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 3.

Tags, lists

Which Rust Data filters and lists contain A Shockbyte Rust Server?

These Rust Data lists include A Shockbyte Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on A Shockbyte Rust Server hold?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to A Shockbyte Rust Server?

The manual route: launch Rust, F1, then client.connect 15.204.152.43:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,281 players 11,765 servers online