Rust Data

rustdata.spaceservers15.204.183.170:27051.ipynb

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Offline 15.204.183.170:27050 checked 19d ago

In Rust We Lewt Phatly

vanillapve

Connect

srv = rust.server("15.204.183.170:27051")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,861 # top 72%
last wipe 48d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 125117126
Map of In Rust We Lewt Phatly
map
Procedural Map
size
3500
seed
125117126
Open on RustMaps

Server

srv.info()
address
15.204.183.170:27050
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 01:15 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average40/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average8/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average21/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average29/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average6/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average6/100

Quick answers

From the figures on this page.

Player counts

What position does In Rust We Lewt Phatly take in the server rankings?

Rank #15,861 on seven-day player hours for In Rust We Lewt Phatly, within the top 72% of all ranked servers.

What population does In Rust We Lewt Phatly carry?

The current row shows In Rust We Lewt Phatly offline; the last response was 19 days 1 hours ago.

About the server

What Rust version does In Rust We Lewt Phatly run?

The build is Rust network protocol 2633 and build 165217 on Linux, run by In Rust We Lewt Phatly. Joining needs the same protocol on your game; Steam handles the update.

How reliable is In Rust We Lewt Phatly, and is it up?

In Rust We Lewt Phatly is offline at this refresh; the last response came 19 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does In Rust We Lewt Phatly sit?

There is no region published for In Rust We Lewt Phatly. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.204.183.170:27050 is its address.

Map and rules

What rules and settings are recorded for In Rust We Lewt Phatly?

The name In Rust We Lewt Phatly carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has In Rust We Lewt Phatly selected?

In Rust We Lewt Phatly runs a procedural map of size 3,500 with seed 125117126, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does In Rust We Lewt Phatly wipe, and on what schedule?

Too few wipes are on record for In Rust We Lewt Phatly to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 48 days 4 hours ago, and that is the one in play.

Tags and filters

Where does In Rust We Lewt Phatly appear among Rust Data lists and filters?

These Rust Data lists include In Rust We Lewt Phatly: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Which meanings do the tags on In Rust We Lewt Phatly hold?

These tags are published by In Rust We Lewt Phatly and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into In Rust We Lewt Phatly?

In Rust, F1 opens the console: type client.connect 15.204.183.170:27050. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,^v,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,224 players 11,599 servers online