Offline 15.204.183.170:27050 checked 19d ago
In Rust We Lewt Phatly
Connect
srv = rust.server("15.204.183.170:27051")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 125117126
- map
- Procedural Map
- size
- 3500
- seed
- 125117126
Server
srv.info()- address
- 15.204.183.170:27050
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Sep 2026, 01:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 52 on average | 40/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 8/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 21/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 29/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 6/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 6/100 |
Quick answers
From the figures on this page.
Player counts
What position does In Rust We Lewt Phatly take in the server rankings?
Rank #15,861 on seven-day player hours for In Rust We Lewt Phatly, within the top 72% of all ranked servers.
What population does In Rust We Lewt Phatly carry?
The current row shows In Rust We Lewt Phatly offline; the last response was 19 days 1 hours ago.
About the server
What Rust version does In Rust We Lewt Phatly run?
The build is Rust network protocol 2633 and build 165217 on Linux, run by In Rust We Lewt Phatly. Joining needs the same protocol on your game; Steam handles the update.
How reliable is In Rust We Lewt Phatly, and is it up?
In Rust We Lewt Phatly is offline at this refresh; the last response came 19 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does In Rust We Lewt Phatly sit?
There is no region published for In Rust We Lewt Phatly. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.204.183.170:27050 is its address.
Map and rules
What rules and settings are recorded for In Rust We Lewt Phatly?
The name In Rust We Lewt Phatly carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has In Rust We Lewt Phatly selected?
In Rust We Lewt Phatly runs a procedural map of size 3,500 with seed 125117126, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does In Rust We Lewt Phatly wipe, and on what schedule?
Too few wipes are on record for In Rust We Lewt Phatly to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 48 days 4 hours ago, and that is the one in play.
Tags and filters
Where does In Rust We Lewt Phatly appear among Rust Data lists and filters?
These Rust Data lists include In Rust We Lewt Phatly: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
Which meanings do the tags on In Rust We Lewt Phatly hold?
These tags are published by In Rust We Lewt Phatly and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into In Rust We Lewt Phatly?
In Rust, F1 opens the console: type client.connect 15.204.183.170:27050. Launch Rust on this page does the same by opening the game through Steam and connecting.