Online NA 15.204.232.45:28115 checked 16m ago
Jack&Swan [TEST SERVER]
Connect
srv = rust.server("15.204.232.45:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 18:49 UTC36m ago | NaN | NaN | NaN | 0 |
| 1 | Thu 22 Oct, 20:42 UTC4d ago | NaN | NaN | NaN | 0 |
| 2 | Thu 22 Oct, 18:24 UTC5d ago | 1 | NaN | NaN | 0 |
| 3 | Wed 21 Oct, 01:18 UTC6d ago | NaN | NaN | NaN | 0 |
| 4 | Tue 20 Oct, 22:44 UTC6d ago | 1 | NaN | 1.8 days | 0 |
| 5 | Thu 1 Oct, 17:50 UTC FW26d ago | 0 | NaN | 19.2 days | 0 |
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(1)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustBambook|PVE|SKINDROPS | groups of 10+ · monthly · 1 on average | 1/2 |
Quick answers
From the figures on this page.
Population
What position does Jack&Swan [TEST SERVER] take in the server rankings?
On seven-day player hours Jack&Swan [TEST SERVER] is #6,970 overall and #1,083 in North America, inside the top 32% of all ranked servers.
What population does Jack&Swan [TEST SERVER] carry?
Current row: 0 players on Jack&Swan [TEST SERVER], against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How smoothly does Jack&Swan [TEST SERVER] run?
The 48-hour average is 58 server fps, with a low of 37. Buildings, deployables and all else in the world took the count as high as 103,480 entities. A high of 4,614 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Jack&Swan [TEST SERVER] on?
Rust network protocol 2635 and build 168909 on Linux is what Jack&Swan [TEST SERVER] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Jack&Swan [TEST SERVER], and is it online now?
The current sample puts Jack&Swan [TEST SERVER] online. Count back 16 hours from its reported uptime to get the last restart. Uptime of 63% across the last 7 full days: 106 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Jack&Swan [TEST SERVER] run from?
The NA tag is what Jack&Swan [TEST SERVER] uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.204.232.45:28115.
Rules, settings, map
What rules and settings are recorded for Jack&Swan [TEST SERVER]?
No gather rate appears in the name: Jack&Swan [TEST SERVER]. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Jack&Swan [TEST SERVER] selected?
Jack&Swan [TEST SERVER] runs a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe schedule
When does Jack&Swan [TEST SERVER] wipe, and on what schedule?
A new world arrives every few hours on Jack&Swan [TEST SERVER], so no wipe schedule is kept and those resets do not count as wipes.
Tags, lists
Which lists on Rust Data hold Jack&Swan [TEST SERVER], and which filters?
The Rust Data lists that Jack&Swan [TEST SERVER] fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on Jack&Swan [TEST SERVER] hold?
The game's server browser reads these tags from Jack&Swan [TEST SERVER]: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Jack&Swan [TEST SERVER]?
In Rust, F1 opens the console: type client.connect 15.204.232.45:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.