Rust Data

rustdata.spaceservers15.204.68.194:25060.ipynb

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Offline 15.204.68.194:25059 checked 4d ago

A Shockbyte Rust Server

quad softcore

Connect

srv = rust.server("15.204.68.194:25060")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #8,708 # top 39%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep7 Oct14 Oct22 Oct30 Oct

Top 39% of all ranked servers, and #464 of the quad servers (top 56%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 05:31 UTC13d ago 1 NaN running 1
1 Sat 3 Oct, 18:31 UTC26d ago 1 held half 13.5 days 1
2 Thu 17 Sep, 21:19 UTC42d ago 1 held half 15.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1800 · seed 300900
Map of A Shockbyte Rust Server
map
Procedural Map
size
1800
seed
300900
Open on RustMaps

Server

srv.info()
address
15.204.68.194:25059
region
–
max players
1
group limit
quad
wipe schedule
–
last wipe
17 Oct 2026, 06:22 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 66 on average58/350
1[US] Facepunch Softcore 2NA · quad · monthly · 57 on average20/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 32 on average32/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average1/100
4[红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average5/200
5[红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average5/200

Quick answers

From the figures on this page.

Player counts

What position does A Shockbyte Rust Server take in the server rankings?

Player hours over seven days put A Shockbyte Rust Server at #8,708, in the top 39% of the ranked set. The quad group places it at #464.

How full does A Shockbyte Rust Server run?

The current row shows A Shockbyte Rust Server offline; the last response was 4 days 22 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on A Shockbyte Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is offline at this refresh; the last response came 4 days 22 hours ago. Uptime of 4% across the last 7 full days: 7 hours of 168. Rust Data logged it first on 17 September 2026.

In which location is A Shockbyte Rust Server hosted?

For A Shockbyte Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.204.68.194:25059 is its address.

Map and rules

Which rules apply on A Shockbyte Rust Server, and what settings?

No gather rate appears in the name: A Shockbyte Rust Server. Up to 4 players may share a group (quad). Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte Rust Server?

Size 1,800, seed 300900: the procedural map on A Shockbyte Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 1 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which Rust Data filters and lists contain A Shockbyte Rust Server?

On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Which meanings do the tags on A Shockbyte Rust Server hold?

The game's server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): An easier ruleset: softcore; mp1 (Max players): Slot count: 1; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join A Shockbyte Rust Server?

Enter client.connect 15.204.68.194:25059 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp1
Max players Slot count: 1.
ts4
Group limit No team may exceed 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,116 players 11,610 servers online