Online NA 15.204.68.247:28015 checked 14m ago
All Map US
Connect
srv = rust.server("15.204.68.247:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 2875
- map
- Procedural Map
- size
- 5000
- seed
- 2875
Server
srv.info()- address
- 15.204.68.247:28015
- region
- NA
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 05:47 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 127 on average | 62/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 110 on average | 56/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 75 on average | 43/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 59 on average | 32/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 35 on average | 18/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 33 on average | 21/150 |
Quick answers
From the figures on this page.
Population
How does All Map US compare in the rankings?
On seven-day player hours All Map US is #12,417 overall and #1,370 in North America, inside the top 56% of all ranked servers.
How full does All Map US run?
All Map US reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 23:00 UTC, mean 1 players.
About the server
How well does All Map US perform?
Server fps over the last 48 hours averages 110; the floor is 93. The entity count peaked at 143,866, covering buildings, deployables and the rest of the world. Memory peaked at 4,972 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on All Map US?
The build is Rust network protocol 2635 and build 168909 on Linux, run by All Map US. Steam updates your game for you, but the protocol must match to join.
Is All Map US up, and what does its uptime show?
All Map US reports itself online at the current refresh. Count back 1 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 2 October 2026.
Which location does All Map US run from?
In North America, All Map US lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.204.68.247:28015.
Settings and map
Which rules apply on All Map US, and what settings?
You will not find a gather rate in the string All Map US. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has All Map US loaded?
All Map US runs a procedural map of size 5,000 with seed 2875, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does All Map US wipe, and how often?
Expect an estimate: All Map US's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 10 hours ago. Its tags carry a monthly wipe schedule.
Tags and filters
Where does All Map US appear among Rust Data lists and filters?
The Rust Data lists that All Map US fits are: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on All Map US hold?
These tags are published by All Map US and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to All Map US?
Enter client.connect 15.204.68.247:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.