Offline 15.204.83.240:20003 checked 16d ago
typical TEST
Connect
srv = rust.server("15.204.83.240:20004")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 6738
- map
- Procedural Map
- size
- 1000
- seed
- 6738
Server
srv.info()- address
- 15.204.83.240:20003
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 22:26 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 616/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 41/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 76/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 316/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 140/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 138/225 |
Quick answers
From the figures on this page.
Population
How does typical TEST compare in the rankings?
Over the last seven days typical TEST sits at #15,702 on player hours, in the top 71% of ranked servers.
How many players does typical TEST hold at once?
typical TEST returns no live count at this refresh, having last been seen 16 days 2 hours ago.
About the server
What is the Rust version on typical TEST?
The build is Rust network protocol 2634 and build 167398 on Linux, run by typical TEST. Steam updates your game for you, but the protocol must match to join.
How reliable is typical TEST, and is it online now?
The latest sample has typical TEST offline, with a last sighting 16 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.
In which location is typical TEST hosted?
There is no region published for typical TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.204.83.240:20003.
Settings and map
Which rules apply on typical TEST, and what settings?
The name typical TEST carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on typical TEST?
The game generates the map on typical TEST: procedural, size 1,000, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does typical TEST wipe, and how often?
A rhythm cannot be read from the wipes of typical TEST on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 23 hours ago.
Lists and tags
Which Rust Data filters and lists contain typical TEST?
These Rust Data lists include typical TEST: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on typical TEST hold?
These tags are published by typical TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to typical TEST?
Enter client.connect 15.204.83.240:20003 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.