Rust Data

rustdata.spaceservers15.204.83.240:28018.ipynb

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Offline 15.204.83.240:28017 checked 18d ago

typical TESTq

Connect

srv = rust.server("15.204.83.240:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,858 # top 72%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
15.204.83.240:28017
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 05:39 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

Quick answers

From the figures on this page.

Population

What position does typical TESTq take in the server rankings?

Rank #15,858 on seven-day player hours for typical TESTq, within the top 72% of all ranked servers.

What population does typical TESTq carry?

Offline now for typical TESTq, with the last sample 18 days 16 hours ago.

About the server

What Rust version does typical TESTq run?

Version Rust network protocol 2634 and build 167398 on Linux is reported by typical TESTq. The protocol has to match before you can join, and Steam does the updating.

How reliable is typical TESTq, and is it online now?

Offline now for typical TESTq, last seen 18 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 7 October 2026.

In which location is typical TESTq hosted?

No region is published by typical TESTq. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.204.83.240:28017.

Settings and map

Which settings and rules does typical TESTq run?

The name typical TESTq carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has typical TESTq selected?

A procedural map runs on typical TESTq, generated by the game.

Wipe schedule

When does typical TESTq wipe, and on what schedule?

A rhythm cannot be read from the wipes of typical TESTq on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 22 days 9 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain typical TESTq?

On Rust Data, typical TESTq appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on typical TESTq hold?

These tags are published by typical TESTq and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to typical TESTq?

In Rust, F1 opens the console: type client.connect 15.204.83.240:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,772 players 11,856 servers online