Online 15.235.10.115:25594 checked 7m ago
Rammy's Rust Server
Connect
srv = rust.server("15.235.10.115:25628")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 82365
- map
- Procedural Map
- size
- 3500
- seed
- 82365
Server
srv.info()- address
- 15.235.10.115:25594
- region
- –
- max players
- 10
- group limit
- 6 max
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 10:03 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 74 on average | 97/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 51 on average | 113/250 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 3/200 |
| 3 | Rustico 3 | groups of 5 · 6 on average | 7/100 |
| 4 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
| 5 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
Quick answers
From the figures on this page.
Population data
How does Rammy's Rust Server compare in the rankings?
Over the last seven days Rammy's Rust Server sits at #11,429 on player hours, in the top 52% of ranked servers.
How many players does Rammy's Rust Server hold at once?
Current row: 0 players on Rammy's Rust Server, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does Rammy's Rust Server run?
The 48-hour average is 60 server fps, with a low of 58. Buildings, deployables and all else in the world took the count as high as 68,606 entities. A high of 2,140 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rammy's Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what Rammy's Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Rammy's Rust Server up, and what does its uptime show?
Rammy's Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 9 hours ago. Uptime of 100% across the last 2 full days: 48 hours of 48. Its earliest recorded date in Rust Data is 24 October 2026.
Which location does Rammy's Rust Server run from?
For Rammy's Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.235.10.115:25594 is its address.
Map and rules
Which rules apply on Rammy's Rust Server, and what settings?
No gather rate appears in the name: Rammy's Rust Server. 6 players is the maximum per group. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Rammy's Rust Server?
Rammy's Rust Server runs a procedural map of size 3,500 with seed 82365, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Rammy's Rust Server wipe, and how often?
The record for Rammy's Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 9 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Rammy's Rust Server, and which filters?
On Rust Data, Rammy's Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rammy's Rust Server?
These tags are published by Rammy's Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts6 (Group limit): Team size tops out at 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rammy's Rust Server?
The manual route: launch Rust, F1, then client.connect 15.235.10.115:25594. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.