Offline 15.235.13.214:2684 checked 1d ago
My Rust Server | ScalaCube
Connect
srv = rust.server("15.235.13.214:4731")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 12345
- map
- Procedural Map
- size
- 4000
- seed
- 12345
Server
srv.info()- address
- 15.235.13.214:2684
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 373/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 442/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 981/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 986/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 31/250 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Rust Server | ScalaCube rank?
Player hours over seven days put My Rust Server | ScalaCube at #15,327, in the top 69% of the ranked set.
How many players does My Rust Server | ScalaCube hold at once?
The current row shows My Rust Server | ScalaCube offline; the last response was 44 hours ago. Over the last seven days it averaged 0 players.
Server facts
How smoothly does My Rust Server | ScalaCube run?
Server fps over the last 48 hours averages 212; the floor is 212. Buildings, deployables and all else in the world took the count as high as 89,746 entities. The memory field tops out at 1,660 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is My Rust Server | ScalaCube on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. Steam updates your game for you, but the protocol must match to join.
How reliable is My Rust Server | ScalaCube, and is it up?
Offline now for My Rust Server | ScalaCube, last seen 44 hours ago. The uptime it reports puts the last restart about 1 hours ago. Over the last 2 full days the hours up number 19 of 48, 40%. Its earliest recorded date in Rust Data is 26 October 2026.
Which location does My Rust Server | ScalaCube run from?
For My Rust Server | ScalaCube, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.235.13.214:2684 is its address.
Map and rules
Which rules apply on My Rust Server | ScalaCube, and what settings?
You will not find a gather rate in the string My Rust Server | ScalaCube. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has My Rust Server | ScalaCube selected?
My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does My Rust Server | ScalaCube wipe, and how often?
A rhythm cannot be read from the wipes of My Rust Server | ScalaCube on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 2 days 19 hours ago, and that is the one in play.
Lists and tags
Where does My Rust Server | ScalaCube appear among Rust Data lists and filters?
The Rust Data lists that My Rust Server | ScalaCube fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on My Rust Server | ScalaCube hold?
These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into My Rust Server | ScalaCube?
In Rust, F1 opens the console: type client.connect 15.235.13.214:2684. Launch Rust on this page does the same by opening the game through Steam and connecting.