Rust Data

rustdata.spaceservers15.235.132.73:25268.ipynb

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Offline 15.235.132.73:25267 checked 8h ago

許乃文乃龍

moddedoxide

Connect

srv = rust.server("15.235.132.73:25268")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0006:0014:0022:0006:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0006:0014:0022:0006:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 10:55 UTC10d ago 4 NaN running 0
1 Mon 12 Oct, 11:20 UTC17d ago 5 held half 7 days 0
2 Sun 11 Oct, 10:34 UTC18d ago 4 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 461889563
Map of 許乃文乃龍
map
Procedural Map
size
2500
seed
461889563
Open on RustMaps

Server

srv.info()
address
15.235.132.73:25267
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 10:55 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average28/100
1【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 22 on average33/200
2[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average0/100
3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 12 on average16/100
4[霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average17/100
5#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 12 on average19/100

Quick answers

From the figures on this page.

Population data

What position does 許乃文乃龍 take in the server rankings?

Rank #15,268 on seven-day player hours for 許乃文乃龍, within the top 68% of all ranked servers.

How full does 許乃文乃龍 run?

The current row shows 許乃文乃龍 offline; the last response was 8 hours ago. Over the last seven days it averaged 0 players.

About the server

How well does 許乃文乃龍 perform?

The 48-hour average is 237 server fps, with a low of 212. Buildings, deployables and all else in the world took the count as high as 28,090 entities. A high of 3,052 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is 許乃文乃龍 on?

Rust network protocol 2635 and build 168909 on Linux is what 許乃文乃龍 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is 許乃文乃龍, and is it online now?

Offline now for 許乃文乃龍, last seen 8 hours ago. A restart about 2 days 2 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 11 October 2026.

Where does 許乃文乃龍 sit?

No region tag is published by 許乃文乃龍, though its name points to Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.235.132.73:25267.

Settings and map

What rules and settings are recorded for 許乃文乃龍?

You will not find a gather rate in the string 許乃文乃龍. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC off.

Which map has 許乃文乃龍 selected?

The game generates the map on 許乃文乃龍: procedural, size 2,500, seed 461889563. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does 許乃文乃龍 wipe?

Irregular wipe times on 許乃文乃龍 leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 11 hours ago.

On 許乃文乃龍, what happens on wipe day?

The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 3 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold 許乃文乃龍, and which filters?

On Rust Data, 許乃文乃龍 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on 許乃文乃龍 hold?

These tags are published by 許乃文乃龍 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join 許乃文乃龍?

Enter client.connect 15.235.132.73:25267 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,965 players 11,810 servers online