Online 15.235.132.88:27167 checked 6m ago
PVP原倍伺服器
Connect
srv = rust.server("15.235.132.88:27168")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 13:01 UTC24d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 50000
- map
- Procedural Map
- size
- 4000
- seed
- 50000
Server
srv.info()- address
- 15.235.132.88:27167
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 13:01 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 28/100 |
| 1 | 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 22 on average | 0/200 |
| 2 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 1/100 |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 13 on average | 1/100 |
| 4 | [霸道]10000000倍-10.29日-萌新首选-稳定长久 | EA · no group limit · 12 on average | 0/100 |
| 5 | #10-[搞就完了]10倍/10.29新档/无权/萌新首选 | EA · no group limit · 12 on average | 0/100 |
Quick answers
From the figures on this page.
Player counts
What position does PVP原倍伺服器 take in the server rankings?
Player hours over seven days put PVP原倍伺服器 at #15,290, in the top 69% of the ranked set.
What population does PVP原倍伺服器 carry?
The sample now reads 0 players for PVP原倍伺服器, out of 10 slots. Over the last seven days it averaged 0 players.
Server data
How well does PVP原倍伺服器 perform?
The 48-hour average is 167 server fps, with a low of 40. Buildings, deployables and all else in the world took the count as high as 99,334 entities. Memory peaked at 3,963 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on PVP原倍伺服器?
Version Rust network protocol 2635 and build 168909 on Linux is reported by PVP原倍伺服器. Steam updates your game for you, but the protocol must match to join.
How reliable is PVP原倍伺服器, and is it up?
The current sample puts PVP原倍伺服器 online. The uptime it reports puts the last restart about 6 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 5 October 2026.
Where does PVP原倍伺服器 sit?
Its name points to Asia, but PVP原倍伺服器 publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.235.132.88:27167.
Rules, settings, map
Which rules apply on PVP原倍伺服器, and what settings?
You will not find a gather rate in the string PVP原倍伺服器. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has PVP原倍伺服器 loaded?
PVP原倍伺服器 runs a procedural map of size 4,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does PVP原倍伺服器 wipe, and on what schedule?
A rhythm cannot be read from the wipes of PVP原倍伺服器 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 10 hours ago.
What is wipe day on PVP原倍伺服器 like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 21 hours after it began.
Lists and tags
Which Rust Data filters and lists contain PVP原倍伺服器?
The Rust Data lists that PVP原倍伺服器 fits are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on PVP原倍伺服器?
These tags are published by PVP原倍伺服器 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to PVP原倍伺服器?
In Rust, F1 opens the console: type client.connect 15.235.132.88:27167. Launch Rust on this page does the same by opening the game through Steam and connecting.