Offline EA 15.235.160.24:60411 checked 16h ago
SNF PvE RUST
Connect
srv = rust.server("15.235.160.24:60413")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers, top 86% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 16:49 UTC10d ago | 1 | NaN | running | 1 |
| 1 | Sun 18 Oct, 16:47 UTC11d ago | 1 | NaN | 1 days | 1 |
| 2 | Thu 15 Oct, 02:15 UTC14d ago | 3 | halved by day 1 | 3.6 days | 0 |
| 3 | Wed 14 Oct, 15:37 UTC15d ago | 3 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 935196562
- map
- Procedural Map
- size
- 4250
- seed
- 935196562
Server
srv.info()- address
- 15.235.160.24:60411
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 19 Oct 2026, 16:49 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 34 on average | 29/100 |
| 1 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 15/88 |
| 2 | [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 12/100 |
| 3 | [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 9/100 |
| 4 | 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 3/200 |
| 5 | 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 11/100 |
Quick answers
From the figures on this page.
Player counts
What position does SNF PvE RUST take in the server rankings?
On seven-day player hours SNF PvE RUST is #14,487 overall and #463 in Asia, inside the top 65% of all ranked servers.
What population does SNF PvE RUST carry?
The current row shows SNF PvE RUST offline; the last response was 16 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does SNF PvE RUST run?
Averaged over 48 hours: 128 server fps, never under 19. Buildings, deployables and all else in the world took the count as high as 100,340 entities. A high of 3,205 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on SNF PvE RUST?
Rust network protocol 2635 and build 168909 on Linux is what SNF PvE RUST runs. The protocol has to match before you can join, and Steam does the updating.
Is SNF PvE RUST up, and what does its uptime show?
SNF PvE RUST is offline at this refresh; the last response came 16 hours ago. Count back 30 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 127 of 168, 76%. Rust Data logged it first on 14 October 2026.
In which location is SNF PvE RUST hosted?
The EA tag is what SNF PvE RUST uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.235.160.24:60411 is its address.
Rules, settings, map
What rules and settings are recorded for SNF PvE RUST?
You will not find a gather rate in the string SNF PvE RUST. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has SNF PvE RUST loaded?
The game generates the map on SNF PvE RUST: procedural, size 4,250, seed 935196562. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does SNF PvE RUST wipe, and on what schedule?
A single wipe each month, the force wipe, is all SNF PvE RUST does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 10 days 7 hours ago. The tags list wipes as monthly.
What is wipe day on SNF PvE RUST like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Which Rust Data filters and lists contain SNF PvE RUST?
On Rust Data, SNF PvE RUST appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on SNF PvE RUST hold?
The game's server browser reads these tags from SNF PvE RUST: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to SNF PvE RUST?
The manual route: launch Rust, F1, then client.connect 15.235.160.24:60411. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.