Offline 15.235.180.140:21015 checked 23d ago
测试测试
Connect
srv = rust.server("15.235.180.140:21017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 15.235.180.140:21015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 06:44 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 31/100 |
| 1 | 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 21 on average | 33/200 |
| 2 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 0/100 |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 12 on average | 16/100 |
| 4 | [霸道]10000000倍-10.29日-萌新首选-稳定长久 | EA · no group limit · 12 on average | 17/100 |
| 5 | #10-[搞就完了]10倍/10.29新档/无权/萌新首选 | EA · no group limit · 12 on average | 18/100 |
Quick answers
From the figures on this page.
Population data
How does 测试测试 compare in the rankings?
Rank #15,946 on seven-day player hours for 测试测试, within the top 71% of all ranked servers.
What population does 测试测试 carry?
The current row shows 测试测试 offline; the last response was 23 days 13 hours ago.
About the server
What is the Rust version on 测试测试?
Version Rust network protocol 2634 and build 166652 on Windows is reported by 测试测试. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 测试测试, and is it up?
Offline now for 测试测试, last seen 23 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 6 October 2026.
In which location is 测试测试 hosted?
Its name points to Asia, but 测试测试 publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.235.180.140:21015 is its address.
Map and rules
What rules and settings are recorded for 测试测试?
You will not find a gather rate in the string 测试测试. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on 测试测试?
A procedural map runs on 测试测试, generated by the game.
Wipes and dates
On what schedule does 测试测试 wipe?
Too few wipes are on record for 测试测试 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 13 hours ago.
Tags, lists
Which Rust Data filters and lists contain 测试测试?
On Rust Data, 测试测试 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on 测试测试?
These tags are published by 测试测试 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into 测试测试?
In Rust, F1 opens the console: type client.connect 15.235.180.140:21015. Launch Rust on this page does the same by opening the game through Steam and connecting.