Rust Data

rustdata.spaceservers15.235.180.140:28027.ipynb

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Offline 15.235.180.140:28025 checked 19d ago

三角洲

moddedoxide

Connect

srv = rust.server("15.235.180.140:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,828 # top 72%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 16:58 UTC21d ago 2 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 3486489
Custom map, no picture published
map
Custom Map
size
1000
seed
3486489

Server

srv.info()
address
15.235.180.140:28025
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 16:58 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average28/100
1【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 22 on average0/200
2[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average1/100
3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 13 on average1/100
4[霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average0/100
5#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 12 on average0/100

Quick answers

From the figures on this page.

Population data

How does 三角洲 compare in the rankings?

Rank #15,828 on seven-day player hours for 三角洲, within the top 72% of all ranked servers.

How many players does 三角洲 hold at once?

三角洲 returns no live count at this refresh, having last been seen 19 days 11 hours ago.

Server data

Which Rust version is 三角洲 on?

Version Rust network protocol 2634 and build 167058 on Windows is reported by 三角洲. Steam updates your game for you, but the protocol must match to join.

How reliable is 三角洲, and is it up?

The latest sample has 三角洲 offline, with a last sighting 19 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 7 October 2026.

In which location is 三角洲 hosted?

No region tag is published by 三角洲, though its name points to Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.235.180.140:28025.

Rules, settings, map

Which rules apply on 三角洲, and what settings?

You will not find a gather rate in the string 三角洲. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has 三角洲 loaded?

Size 1,000, seed 3486489: the procedural map on 三角洲, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipes and dates

When does 三角洲 wipe, and how often?

A rhythm cannot be read from the wipes of 三角洲 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 6 hours ago.

On 三角洲, what happens on wipe day?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold 三角洲, and which filters?

On Rust Data, 三角洲 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on 三角洲?

Read by the game's server browser, the tags 三角洲 publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into 三角洲?

In Rust, F1 opens the console: type client.connect 15.235.180.140:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167058
Build Build number: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,901 players 11,757 servers online