Online 15.235.181.126:28020 checked 12m ago
[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23
Connect
srv = rust.server("15.235.181.126:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 12:29 UTC6d ago | 9 | NaN | running | 0 |
| 1 | Fri 16 Oct, 12:29 UTC13d ago | 7 | halved by day 6 | 7 days | 0 |
| 2 | Mon 5 Oct, 12:50 UTC24d ago | 6 | halved by day 6 | 11 days | 2 |
| 3 | Thu 1 Oct, 18:13 UTC FW28d ago | 10 | held half | 3.8 days | 3 |
| 4 | Thu 24 Sep, 12:27 UTC35d ago | 13 | halved by day 4 | 7.2 days | 0 |
| 5 | Thu 17 Sep, 12:35 UTC42d ago | 9 | halved by day 6 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped | EA · groups of 8+ · 2x · 1 on average | 1/60 |
| 1 | [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 84 on average | 19/115 |
| 2 | [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 26 on average | 44/150 |
| 3 | [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 | EA · groups of 8+ · 2x · biweekly · 5 on average | 3/140 |
| 4 | [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E | EA · groups of 8+ · 2x · monthly · 2 on average | 0/50 |
| 5 | |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 | EA · groups of 12+ · 2x · weekly · 2 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
How does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 compare in the rankings?
Player hours over seven days put [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 at #1,899, in the top 9% of the ranked set.
What population does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 carry?
Current row: 0 players on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, against 60 slots. Over the last seven days it averaged 3 players and peaked at 10. Peak hour in the last 48 hours: 13:00 UTC, mean 7 players.
About the server
How smoothly does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 run?
Server fps over the last 48 hours averages 91; the floor is 58. Entity numbers reached 78,686, and that includes buildings, deployables and the rest. Memory peaked at 3,192 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23. The protocol has to match before you can join, and Steam does the updating.
How reliable is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, and is it online now?
[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 reports itself online at the current refresh. The uptime it reports puts the last restart about 20 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Where does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 sit?
No region tag is published by [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, though its name points to Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.235.181.126:28020 is its address.
Settings and map
What rules and settings are recorded for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
The name carries the figure: [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs 2x gather. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 loaded?
Size 3,300, seed 1337: the procedural map on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe schedule
When does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 wipe, and on what schedule?
No next wipe can be predicted for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 10 hours ago.
What is wipe day on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 like?
Across recent wipes the busiest point averaged 7 players. Peak population on the latest wipe came 41 hours in. Recent wipes kept the crowd above half the peak until the next wipe 20% of the time. Otherwise the crowd fell below half by day 6.
Tags and filters
Which Rust Data filters and lists contain [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
On Rust Data, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 appears in these lists: 2x Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
How should you read the server tags on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
The game's server browser reads these tags from [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): Slot count: 60; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod). At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
The manual route: launch Rust, F1, then client.connect 15.235.181.126:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.lonesurvivor.online/ is the website recorded for it.
