Offline 15.235.222.5:7066 checked 1d ago
A Rust Server
Connect
srv = rust.server("15.235.222.5:7067")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 15:33 UTC4d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 35372
- map
- Procedural Map
- size
- 4500
- seed
- 35372
Server
srv.info()- address
- 15.235.222.5:7066
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 15:33 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 427/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 460/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 983/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 989/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 29/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Rust Server rank?
Rank #9,613 on seven-day player hours for A Rust Server, within the top 43% of all ranked servers.
What population does A Rust Server carry?
The current row shows A Rust Server offline; the last response was 27 hours ago. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 0 players.
Server facts
How smoothly does A Rust Server run?
Server fps over the last 48 hours averages 188; the floor is 146. The entity count peaked at 120,048, covering buildings, deployables and the rest of the world. A high of 3,386 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on A Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is A Rust Server, and is it up?
Offline now for A Rust Server, last seen 27 hours ago. The uptime it reports puts the last restart about 27 minutes ago. Uptime of 86% across the last 3 full days: 62 hours of 72. Rust Data logged it first on 25 October 2026.
In which location is A Rust Server hosted?
For A Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.235.222.5:7066 is its address.
Rules, settings, map
Which rules apply on A Rust Server, and what settings?
You will not find a gather rate in the string A Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has A Rust Server loaded?
Size 4,500, seed 35372: the procedural map on A Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does A Rust Server wipe?
A rhythm cannot be read from the wipes of A Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days ago.
What is wipe day on A Rust Server like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does A Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join A Rust Server?
Enter client.connect 15.235.222.5:7066 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.