Rust Data

rustdata.spaceservers15.235.23.21:20853.ipynb

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Offline 15.235.23.21:20852 checked 19d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("15.235.23.21:20853")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,826 # top 72%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
15.235.23.21:20852
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 01:01 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average141/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average490/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average561/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average456/525

Quick answers

From the figures on this page.

Population

What position does A Shockbyte x Discord Production Rust Server take in the server rankings?

Rank #15,826 on seven-day player hours for A Shockbyte x Discord Production Rust Server, within the top 72% of all ranked servers.

What population does A Shockbyte x Discord Production Rust Server carry?

A Shockbyte x Discord Production Rust Server returns no live count at this refresh, having last been seen 19 days 17 hours ago.

Server facts

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte x Discord Production Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Offline now for A Shockbyte x Discord Production Rust Server, last seen 19 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does A Shockbyte x Discord Production Rust Server run from?

There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.235.23.21:20852 is its address.

Rules, settings, map

Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?

No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has A Shockbyte x Discord Production Rust Server selected?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does A Shockbyte x Discord Production Rust Server wipe, and on what schedule?

The record for A Shockbyte x Discord Production Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 19 days 22 hours ago.

Tags and filters

Which lists on Rust Data hold A Shockbyte x Discord Production Rust Server, and which filters?

On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?

Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 15.235.23.21:20852 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,587 players 11,740 servers online