Rust Data

rustdata.spaceservers15.235.23.25:29739.ipynb

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Online 15.235.23.25:29738 checked 8m ago

my shrrif is brunt

Connect

srv = rust.server("15.235.23.25:29739")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #7,159 # top 32%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 01:10 UTC5d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 50000
Map of my shrrif is brunt
map
Procedural Map
size
2500
seed
50000
Open on RustMaps

Server

srv.info()
address
15.235.23.25:29738
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 01:10 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average140/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average166/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average351/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average14/100
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average590/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average358/350

Quick answers

From the figures on this page.

Population data

What position does my shrrif is brunt take in the server rankings?

Player hours over seven days put my shrrif is brunt at #7,159, in the top 32% of the ranked set.

How many players does my shrrif is brunt hold at once?

Current row: 0 players on my shrrif is brunt, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on my shrrif is brunt?

Server fps over the last 48 hours averages 232; the floor is 212. Entity numbers reached 30,203, and that includes buildings, deployables and the rest. Memory peaked at 3,123 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does my shrrif is brunt run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by my shrrif is brunt. The protocol has to match before you can join, and Steam does the updating.

Is my shrrif is brunt up, and what does its uptime show?

Online is the state at the latest refresh for my shrrif is brunt. A restart about 3 days 15 hours ago is what its reported uptime implies. 95 of 96 hours up over the last 4 full days, or 99%. Rust Data logged it first on 25 October 2026.

Which location does my shrrif is brunt run from?

For my shrrif is brunt, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.235.23.25:29738 is its address.

Rules, settings, map

What rules and settings are recorded for my shrrif is brunt?

No gather rate appears in the name: my shrrif is brunt. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on my shrrif is brunt?

my shrrif is brunt runs a procedural map of size 2,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does my shrrif is brunt wipe, and on what schedule?

A rhythm cannot be read from the wipes of my shrrif is brunt on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 7 hours ago, and that is the one in play.

What is wipe day on my shrrif is brunt like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain my shrrif is brunt?

The Rust Data lists that my shrrif is brunt fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on my shrrif is brunt?

Read by the game's server browser, the tags my shrrif is brunt publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into my shrrif is brunt?

Enter client.connect 15.235.23.25:29738 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,414 players 11,628 servers online