Rust Data

rustdata.spaceservers15.235.23.36:28016.ipynb

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Offline 15.235.23.36:28015 checked 12d ago

My Shockbyte Rust Server

Connect

srv = rust.server("15.235.23.36:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,137 # top 70%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 02:27 UTC12d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
15.235.23.36:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 02:27 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average336/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average11/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average22/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average85/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Shockbyte Rust Server rank?

Over the last seven days My Shockbyte Rust Server sits at #15,137 on player hours, in the top 70% of ranked servers.

What population does My Shockbyte Rust Server carry?

Offline now for My Shockbyte Rust Server, with the last sample 12 days 4 hours ago.

Server data

Which Rust version is My Shockbyte Rust Server on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by My Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is My Shockbyte Rust Server up, and what does its uptime show?

The latest sample has My Shockbyte Rust Server offline, with a last sighting 12 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.

Which location does My Shockbyte Rust Server run from?

For My Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 15.235.23.36:28015 is its address.

Settings and map

What rules and settings are recorded for My Shockbyte Rust Server?

No gather rate appears in the name: My Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has My Shockbyte Rust Server selected?

A procedural map runs on My Shockbyte Rust Server, generated by the game.

Wipe data

When does My Shockbyte Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of My Shockbyte Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days 5 hours ago.

What is wipe day on My Shockbyte Rust Server like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold My Shockbyte Rust Server, and which filters?

These Rust Data lists include My Shockbyte Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Shockbyte Rust Server?

These tags are published by My Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into My Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 15.235.23.36:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,450 players 11,620 servers online