Online 15.235.23.54:27577 checked 34m ago
A Shockbyte Rust Server
Connect
srv = rust.server("15.235.23.54:27578")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 15:41 UTC1d ago | NaN | NaN | NaN | 0 |
| 1 | Sun 25 Oct, 18:49 UTC4d ago | NaN | NaN | NaN | 1 |
| 2 | Sun 25 Oct, 18:34 UTC4d ago | NaN | NaN | NaN | 0 |
| 3 | Sun 25 Oct, 16:01 UTC4d ago | 1 | halved by day 1 | 3 days | 0 |
| 4 | Sat 24 Oct, 20:08 UTC5d ago | 1 | NaN | 0.8 days | 0 |
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 15.235.23.54:27577
- region
- –
- max players
- 48
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 127 on average | 141/300 |
| 1 | Vital Rust - EU Monthly | EU · no group limit · 82 on average | 86/100 |
| 2 | Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 30.10 | EU · no group limit · 1x · 70 on average | 41/100 |
| 3 | Magic Rust Vanilla (Monthly) JUST WIPED | 30.10 | no group limit · 69 on average | 51/100 |
| 4 | Rustoria.co - EU Low Pop | JUST WIPED 30.10 | EU · no group limit · 65 on average | 52/100 |
| 5 | Rustoria.co - US Long Premium | JUST WIPED 30.10 | NA · no group limit · 65 on average | 69/100 |
Quick answers
From the figures on this page.
Population
How does A Shockbyte Rust Server compare in the rankings?
Over the last seven days A Shockbyte Rust Server sits at #8,013 on player hours, in the top 36% of ranked servers.
What population does A Shockbyte Rust Server carry?
The sample now reads 0 players for A Shockbyte Rust Server, out of 48 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.
Server data
How well does A Shockbyte Rust Server perform?
The 48-hour average is 249 server fps, with a low of 232. Buildings, deployables and all else in the world took the count as high as 17,304 entities. A high of 2,683 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is A Shockbyte Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte Rust Server, and is it up?
Online is the state at the latest refresh for A Shockbyte Rust Server. Count back 31 hours from its reported uptime to get the last restart. Over the last 5 full days the hours up number 119 of 120, 99%. Its earliest recorded date in Rust Data is 24 October 2026.
Which location does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.235.23.54:27577.
Map and rules
Which settings and rules does A Shockbyte Rust Server run?
You will not find a gather rate in the string A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and how often?
A new world arrives every few hours on A Shockbyte Rust Server, so no wipe schedule is kept and those resets do not count as wipes.
Lists and tags
Which Rust Data filters and lists contain A Shockbyte Rust Server?
On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on A Shockbyte Rust Server hold?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp48 (Max players): 48 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 15.235.23.54:27577. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.