Rust Data

rustdata.spaceservers15.235.232.241:28016.ipynb

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Online EA 15.235.232.241:28015 checked 7m ago

[SEA] UncrustedRusty | x10 PvE

10x biweekly wipes moddedoxidepve

Connect

srv = rust.server("15.235.232.241:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 3/60 # 5% full
7-day average 2 # peak 8
rank #2,454 # top 11% · #247 in EA
last wipe 6d ago # biweekly schedule
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246822:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 44% in EA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

usual gap20.4 daysbetween real wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
121d 7hThu 19 Nov, 04:22 UTCwipe
235d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 04:22 UTC6d ago 8 NaN running 0
1 Thu 1 Oct, 18:29 UTC FW27d ago 27 halved by day 2 20.4 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 538134383
Map of [SEA] UncrustedRusty | x10 PvE
map
Procedural Map
size
3500
seed
538134383
Open on RustMaps

Server

srv.info()
address
15.235.232.241:28015
region
EA
max players
60
group limit
8, the default
wipe schedule
biweekly
last wipe
22 Oct 2026, 05:21 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to UncrustedRusty x10 PvE Year 0. Every level, item and skill is earned in game. Server is new so expect some ingame changes. What you get: - PvE: players cannot damage each other - Raidable Bases across the map, from easy to hard - Skill Tree with 13 trees and ultimates (type st) - Convoy events on the roads - Teams up to 8, home teleports, base repair, remover tool, whole-base workbench - Bi-weekly wipes New here? Type /help in chat. Discord coming soon.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average4/50
1[KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVPEA · groups of 8+ · 5x · biweekly · 2 on average1/30
2【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average18/200
3[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average2/65
4JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average3/69
5Distorted - PVE 3X - Events and Raidable Bases - BiweeklyEA · groups of 8+ · 3x · biweekly · 7 on average0/200

Quick answers

From the figures on this page.

Population

What position does [SEA] UncrustedRusty | x10 PvE take in the server rankings?

Ranked #2,454 on seven-day player hours, [SEA] UncrustedRusty | x10 PvE is #247 in Asia and in the top 11% of all ranked servers.

How many players does [SEA] UncrustedRusty | x10 PvE hold at once?

[SEA] UncrustedRusty | x10 PvE reports 3 players at this refresh, with 60 slots configured. Over the last seven days it averaged 2 players and peaked at 8. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 6 players.

Server facts

What does performance look like on [SEA] UncrustedRusty | x10 PvE?

Averaged over 48 hours: 207 server fps, never under 125. Entity numbers reached 78,895, and that includes buildings, deployables and the rest. Memory peaked at 4,721 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [SEA] UncrustedRusty | x10 PvE run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [SEA] UncrustedRusty | x10 PvE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [SEA] UncrustedRusty | x10 PvE, and is it up?

Online is the state at the latest refresh for [SEA] UncrustedRusty | x10 PvE. The uptime it reports puts the last restart about 3 days 20 hours ago. 140 of 168 hours up over the last 7 full days, or 83%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [SEA] UncrustedRusty | x10 PvE sit?

The EA tag is what [SEA] UncrustedRusty | x10 PvE uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.235.232.241:28015.

Settings and map

What rules and settings are recorded for [SEA] UncrustedRusty | x10 PvE?

The name carries the figure: [SEA] UncrustedRusty | x10 PvE runs 10x gather. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has [SEA] UncrustedRusty | x10 PvE selected?

Size 3,500, seed 538134383: the procedural map on [SEA] UncrustedRusty | x10 PvE, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does [SEA] UncrustedRusty | x10 PvE wipe, and on what schedule?

The tag sets the prediction: [SEA] UncrustedRusty | x10 PvE has too few wipes on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 6 days 15 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on [SEA] UncrustedRusty | x10 PvE like?

Recent wipes averaged 18 players at their peak. The crowd on the latest wipe topped out 28 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags, lists

Which lists on Rust Data hold [SEA] UncrustedRusty | x10 PvE, and which filters?

The Rust Data lists that [SEA] UncrustedRusty | x10 PvE fits are: Modded Rust servers, 10x Rust servers: the live sample and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

How should you read the server tags on [SEA] UncrustedRusty | x10 PvE?

Read by the game's server browser, the tags [SEA] UncrustedRusty | x10 PvE publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): East Asia is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join [SEA] UncrustedRusty | x10 PvE?

The manual route: launch Rust, F1, then client.connect 15.235.232.241:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2635,^b,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp60
Max players 60 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EA
East Asia East Asia is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,437 players 11,810 servers online