Offline 15.235.31.87:25894 checked 32d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("15.235.31.87:25895")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 15.235.31.87:25894
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 10:19 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 313/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 319/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 161/200 |
Quick answers
From the figures on this page.
Population data
What position does A Shockbyte x Discord Production Rust Server take in the server rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #14,235, in the top 61% of the ranked set.
How many players does A Shockbyte x Discord Production Rust Server hold at once?
Offline now for A Shockbyte x Discord Production Rust Server, with the last sample 32 days 22 hours ago.
About the server
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 32 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 24 September 2026.
Which location does A Shockbyte x Discord Production Rust Server run from?
There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.235.31.87:25894.
Settings and map
What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on A Shockbyte x Discord Production Rust Server?
Size 1,500, seed 50000: the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 34 days 23 hours ago.
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into A Shockbyte x Discord Production Rust Server?
In Rust, F1 opens the console: type client.connect 15.235.31.87:25894. Launch Rust on this page does the same by opening the game through Steam and connecting.