Rust Data

rustdata.spaceservers15.235.53.132:3399.ipynb

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Offline 15.235.53.132:3648 checked 2d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("15.235.53.132:3399")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak 1
rank #11,971 # top 54%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
15.235.53.132:3648
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 00:37 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average100/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average122/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average251/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average7/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average275/275
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average500/475

Quick answers

From the figures on this page.

Population data

How does My Rust Server | ScalaCube compare in the rankings?

Rank #11,971 on seven-day player hours for My Rust Server | ScalaCube, within the top 54% of all ranked servers.

How full does My Rust Server | ScalaCube run?

The current row shows My Rust Server | ScalaCube offline; the last response was 2 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does My Rust Server | ScalaCube run?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Rust Server | ScalaCube, and is it online now?

The latest sample has My Rust Server | ScalaCube offline, with a last sighting 2 days 8 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. Its earliest recorded date in Rust Data is 27 October 2026.

Where does My Rust Server | ScalaCube sit?

There is no region published for My Rust Server | ScalaCube. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.235.53.132:3648.

Settings and map

What rules and settings are recorded for My Rust Server | ScalaCube?

You will not find a gather rate in the string My Rust Server | ScalaCube. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has My Rust Server | ScalaCube loaded?

Size 4,000, seed 12345: the procedural map on My Rust Server | ScalaCube, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does My Rust Server | ScalaCube wipe?

A rhythm cannot be read from the wipes of My Rust Server | ScalaCube on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days 6 hours ago.

Tags, lists

Which Rust Data filters and lists contain My Rust Server | ScalaCube?

The Rust Data lists that My Rust Server | ScalaCube fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Rust Server | ScalaCube?

Read by the game's server browser, the tags My Rust Server | ScalaCube publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into My Rust Server | ScalaCube?

The manual route: launch Rust, F1, then client.connect 15.235.53.132:3648. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,840 players 11,620 servers online