Rust Data

rustdata.spaceservers15.235.53.132:3729.ipynb

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Offline 15.235.53.132:3665 checked 5d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("15.235.53.132:3729")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
15.235.53.132:3665
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 18:52 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362/425

Quick answers

From the figures on this page.

Population data

How does My Rust Server | ScalaCube compare in the rankings?

Over the last seven days My Rust Server | ScalaCube sits at #15,284 on player hours, in the top 69% of ranked servers.

What population does My Rust Server | ScalaCube carry?

Offline now for My Rust Server | ScalaCube, with the last sample 5 days 3 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on My Rust Server | ScalaCube?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust Server | ScalaCube, and is it online now?

My Rust Server | ScalaCube is offline at this refresh; the last response came 5 days 3 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Its earliest recorded date in Rust Data is 24 October 2026.

Which location does My Rust Server | ScalaCube run from?

There is no region published for My Rust Server | ScalaCube. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.235.53.132:3665 is its address.

Settings and map

Which rules apply on My Rust Server | ScalaCube, and what settings?

The name My Rust Server | ScalaCube carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust Server | ScalaCube loaded?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does My Rust Server | ScalaCube wipe, and on what schedule?

The record for My Rust Server | ScalaCube holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 5 days 6 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold My Rust Server | ScalaCube, and which filters?

These Rust Data lists include My Rust Server | ScalaCube: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Rust Server | ScalaCube?

Read by the game's server browser, the tags My Rust Server | ScalaCube publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Rust Server | ScalaCube?

In Rust, F1 opens the console: type client.connect 15.235.53.132:3665. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online