Rust Data

rustdata.spaceservers15.235.53.132:4631.ipynb

Run all rust-data · live

‹ All servers

Offline 15.235.53.132:3717 checked 9d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("15.235.53.132:4631")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,368 # top 70%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
15.235.53.132:3717
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 10:58 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average140/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average166/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average351/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average14/100
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average590/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average358/350

Quick answers

From the figures on this page.

Population

How does My Rust Server | ScalaCube compare in the rankings?

Player hours over seven days put My Rust Server | ScalaCube at #15,368, in the top 70% of the ranked set.

How full does My Rust Server | ScalaCube run?

The current row shows My Rust Server | ScalaCube offline; the last response was 9 days 18 hours ago.

About the server

Which Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust Server | ScalaCube, and is it up?

Offline now for My Rust Server | ScalaCube, last seen 9 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 October 2026.

Where does My Rust Server | ScalaCube sit?

No region is published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.235.53.132:3717.

Settings and map

What rules and settings are recorded for My Rust Server | ScalaCube?

No gather rate appears in the name: My Rust Server | ScalaCube. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust Server | ScalaCube?

The game generates the map on My Rust Server | ScalaCube: procedural, size 4,000, seed 12345. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does My Rust Server | ScalaCube wipe, and on what schedule?

Too few wipes are on record for My Rust Server | ScalaCube to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 21 hours ago.

Lists and tags

Which lists on Rust Data hold My Rust Server | ScalaCube, and which filters?

The Rust Data lists that My Rust Server | ScalaCube fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust Server | ScalaCube?

The game's server browser reads these tags from My Rust Server | ScalaCube: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into My Rust Server | ScalaCube?

In Rust, F1 opens the console: type client.connect 15.235.53.132:3717. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,414 players 11,628 servers online