Rust Data

rustdata.spaceservers15.235.53.132:4948.ipynb

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Offline 15.235.53.132:4349 checked 4d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("15.235.53.132:4948")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
15.235.53.132:4349
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 19:13 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362/425

Quick answers

From the figures on this page.

Population

How does My Rust Server | ScalaCube compare in the rankings?

Player hours over seven days put My Rust Server | ScalaCube at #15,284, in the top 69% of the ranked set.

How full does My Rust Server | ScalaCube run?

Offline now for My Rust Server | ScalaCube, with the last sample 4 days 22 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on My Rust Server | ScalaCube?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust Server | ScalaCube up, and what does its uptime show?

My Rust Server | ScalaCube is offline at this refresh; the last response came 4 days 22 hours ago. Over the last 5 full days the hours up number 3 of 120, 2%. Its earliest recorded date in Rust Data is 24 October 2026.

Which location does My Rust Server | ScalaCube run from?

For My Rust Server | ScalaCube, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.235.53.132:4349.

Rules, settings, map

Which settings and rules does My Rust Server | ScalaCube run?

No gather rate appears in the name: My Rust Server | ScalaCube. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on My Rust Server | ScalaCube?

Size 4,000, seed 12345: the procedural map on My Rust Server | ScalaCube, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does My Rust Server | ScalaCube wipe, and how often?

A rhythm cannot be read from the wipes of My Rust Server | ScalaCube on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 days 6 hours ago.

Tags and filters

Which lists on Rust Data hold My Rust Server | ScalaCube, and which filters?

On Rust Data, My Rust Server | ScalaCube appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on My Rust Server | ScalaCube hold?

Read by the game's server browser, the tags My Rust Server | ScalaCube publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Rust Server | ScalaCube?

Enter client.connect 15.235.53.132:4349 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online