Offline 150.228.105.125:28015 checked 43d ago
TroubleChute
Connect
srv = rust.server("150.228.105.125:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 150.228.105.125:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 09:09 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 509/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 445/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 380/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 481/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 25/250 |
Quick answers
From the figures on this page.
Population data
What position does TroubleChute take in the server rankings?
Over the last seven days TroubleChute sits at #13,349 on player hours, in the top – of ranked servers.
How full does TroubleChute run?
Offline now for TroubleChute, with the last sample 43 days 3 hours ago.
Server facts
Which Rust version is TroubleChute on?
The build is Rust network protocol 2633 and build 163794 on Windows, run by TroubleChute. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TroubleChute, and is it online now?
The latest sample has TroubleChute offline, with a last sighting 43 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 September 2026.
Where does TroubleChute sit?
No region is published by TroubleChute. Rust Data does not look up where the machine stands; it shows where a server says it is. 150.228.105.125:28015 is its address.
Settings and map
Which rules apply on TroubleChute, and what settings?
The name TroubleChute carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has TroubleChute loaded?
A procedural map runs on TroubleChute, generated by the game.
Wipe schedule
When does TroubleChute wipe, and how often?
The record for TroubleChute holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 43 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold TroubleChute, and which filters?
On Rust Data, TroubleChute appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on TroubleChute hold?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to TroubleChute?
In Rust, F1 opens the console: type client.connect 150.228.105.125:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.