Rust Data

rustdata.spaceservers150.228.151.62:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 150.228.151.62:28015 checked 3d ago

DMA Testing Local

Connect

srv = rust.server("150.228.151.62:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #10,597 # top 48%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
150.228.151.62:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 10:04 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does DMA Testing Local rank?

Over the last seven days DMA Testing Local sits at #10,597 on player hours, in the top 48% of ranked servers.

What population does DMA Testing Local carry?

DMA Testing Local returns no live count at this refresh, having last been seen 3 days 23 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does DMA Testing Local run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by DMA Testing Local. The protocol has to match before you can join, and Steam does the updating.

Is DMA Testing Local up, and what does its uptime show?

The latest sample has DMA Testing Local offline, with a last sighting 3 days 23 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Its earliest recorded date in Rust Data is 25 October 2026.

In which location is DMA Testing Local hosted?

There is no region published for DMA Testing Local. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 150.228.151.62:28015 is its address.

Rules, settings, map

What rules and settings are recorded for DMA Testing Local?

No gather rate appears in the name: DMA Testing Local. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has DMA Testing Local loaded?

DMA Testing Local runs a procedural map, which the game generates.

Wipes and dates

When does DMA Testing Local wipe, and how often?

A rhythm cannot be read from the wipes of DMA Testing Local on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 16 hours ago, and that is the one in play.

Tags and filters

Where does DMA Testing Local appear among Rust Data lists and filters?

These Rust Data lists include DMA Testing Local: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on DMA Testing Local?

These tags are published by DMA Testing Local and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into DMA Testing Local?

In Rust, F1 opens the console: type client.connect 150.228.151.62:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,607 players 11,693 servers online