Rust Data

rustdata.spaceservers150.228.163.119:28016.ipynb

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Offline 150.228.163.119:28015 checked 3d ago

DMA Testing Local

Connect

srv = rust.server("150.228.163.119:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 1
rank #9,289 # top 42%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
150.228.163.119:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 10:04 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362/425

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does DMA Testing Local rank?

Rank #9,289 on seven-day player hours for DMA Testing Local, within the top 42% of all ranked servers.

How many players does DMA Testing Local hold at once?

DMA Testing Local returns no live count at this refresh, having last been seen 3 days 14 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What Rust version does DMA Testing Local run?

Rust network protocol 2635 and build 168909 on Windows is what DMA Testing Local runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DMA Testing Local, and is it up?

Offline now for DMA Testing Local, last seen 3 days 14 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Rust Data logged it first on 26 October 2026.

Where does DMA Testing Local sit?

There is no region published for DMA Testing Local. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 150.228.163.119:28015 is its address.

Settings and map

Which rules apply on DMA Testing Local, and what settings?

You will not find a gather rate in the string DMA Testing Local. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has DMA Testing Local selected?

DMA Testing Local runs a procedural map, which the game generates.

Wipe schedule

On what schedule does DMA Testing Local wipe?

A rhythm cannot be read from the wipes of DMA Testing Local on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 6 days 15 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold DMA Testing Local, and which filters?

These Rust Data lists include DMA Testing Local: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on DMA Testing Local?

These tags are published by DMA Testing Local and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into DMA Testing Local?

In Rust, F1 opens the console: type client.connect 150.228.163.119:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online