Rust Data

rustdata.spaceservers150.228.163.227:28016.ipynb

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Offline 150.228.163.227:28015 checked 5d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("150.228.163.227:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
150.228.163.227:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 03:14 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average476/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average449/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average840/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average727/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Over the last seven days My Rust server | Powered by AMP sits at #15,344 on player hours, in the top 69% of ranked servers.

What population does My Rust server | Powered by AMP carry?

Offline now for My Rust server | Powered by AMP, with the last sample 5 days 4 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on My Rust server | Powered by AMP?

Version Rust network protocol 2634 and build 167398 on Linux is reported by My Rust server | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust server | Powered by AMP up, and what does its uptime show?

Offline now for My Rust server | Powered by AMP, last seen 5 days 4 hours ago. Over the last 6 full days the hours up number 36 of 144, 25%. Its earliest recorded date in Rust Data is 22 October 2026.

Where does My Rust server | Powered by AMP sit?

There is no region published for My Rust server | Powered by AMP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 150.228.163.227:28015 is its address.

Settings and map

What rules and settings are recorded for My Rust server | Powered by AMP?

You will not find a gather rate in the string My Rust server | Powered by AMP. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Rust server | Powered by AMP loaded?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Wipes and dates

On what schedule does My Rust server | Powered by AMP wipe?

Too few wipes are on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 12 hours ago.

Tags and filters

Which Rust Data filters and lists contain My Rust server | Powered by AMP?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

Read by the game's server browser, the tags My Rust server | Powered by AMP publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 150.228.163.227:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build The server runs build 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,534 players 11,873 servers online