Offline 150.228.63.234:28015 checked 27d ago
MyLocalTest
Connect
srv = rust.server("150.228.63.234:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 11:41 UTC27d ago | 0 | NaN | running | 1 |
| 1 | Wed 30 Sep, 09:00 UTC28d ago | 1 | NaN | 1.1 days | 1 |
| 2 | Tue 29 Sep, 18:20 UTC29d ago | 1 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 150.228.63.234:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 11:41 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 295/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 256/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 22/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 123/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does MyLocalTest rank?
Player hours over seven days put MyLocalTest at #16,557, in the top 70% of the ranked set.
How full does MyLocalTest run?
The current row shows MyLocalTest offline; the last response was 27 days 20 hours ago.
Server facts
What Rust version does MyLocalTest run?
Rust network protocol 2634 and build 166235 on Windows is what MyLocalTest runs. Steam updates your game for you, but the protocol must match to join.
How reliable is MyLocalTest, and is it up?
The latest sample has MyLocalTest offline, with a last sighting 27 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 29 September 2026.
In which location is MyLocalTest hosted?
There is no region published for MyLocalTest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 150.228.63.234:28015 is its address.
Rules, settings, map
Which rules apply on MyLocalTest, and what settings?
You will not find a gather rate in the string MyLocalTest. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has MyLocalTest selected?
MyLocalTest runs a procedural map, which the game generates.
Wipe data
When does MyLocalTest wipe, and on what schedule?
MyLocalTest wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 20 hours ago.
What is wipe day on MyLocalTest like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does MyLocalTest appear among Rust Data lists and filters?
On Rust Data, MyLocalTest appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on MyLocalTest hold?
The game's server browser reads these tags from MyLocalTest: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166235 (Build): Recorded game build: 166235; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to MyLocalTest?
The manual route: launch Rust, F1, then client.connect 150.228.63.234:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.