Offline 151.135.85.123:28015 checked 21d ago
Rust Harita Test
Connect
srv = rust.server("151.135.85.123:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 151.135.85.123:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 11:53 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 143/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 553/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 623/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 533/625 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Harita Test rank?
Rank #13,671 on seven-day player hours for Rust Harita Test, within the top 62% of all ranked servers.
What population does Rust Harita Test carry?
The current row shows Rust Harita Test offline; the last response was 21 days 10 hours ago.
About the server
What Rust version does Rust Harita Test run?
The build is Rust network protocol 2634 and build 167231 on Windows, run by Rust Harita Test. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Harita Test, and is it online now?
Offline now for Rust Harita Test, last seen 21 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 8 October 2026.
In which location is Rust Harita Test hosted?
No region is published by Rust Harita Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 151.135.85.123:28015.
Settings and map
Which settings and rules does Rust Harita Test run?
The name Rust Harita Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Harita Test?
The game generates its map: procedural, on Rust Harita Test.
Wipe schedule
On what schedule does Rust Harita Test wipe?
Too few wipes are on record for Rust Harita Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 11 hours ago.
Tags and filters
Where does Rust Harita Test appear among Rust Data lists and filters?
These Rust Data lists include Rust Harita Test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Harita Test?
The game's server browser reads these tags from Rust Harita Test: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Rust Harita Test?
Enter client.connect 151.135.85.123:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.