Offline 151.19.165.108:28015 checked 11d ago
Server Test
Connect
srv = rust.server("151.19.165.108:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 151.19.165.108:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 07:19 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 194/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 176/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 98/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Server Test rank?
Rank #13,094 on seven-day player hours for Server Test, within the top 60% of all ranked servers.
How many players does Server Test hold at once?
The current row shows Server Test offline; the last response was 11 days 4 hours ago.
Server data
What is the Rust version on Server Test?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Server Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server Test, and is it online now?
Server Test is offline at this refresh; the last response came 11 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 October 2026.
Where does Server Test sit?
No region is published by Server Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 151.19.165.108:28015.
Rules, settings, map
What rules and settings are recorded for Server Test?
No gather rate appears in the name: Server Test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has Server Test loaded?
A procedural map runs on Server Test, generated by the game.
Wipe schedule
On what schedule does Server Test wipe?
The record for Server Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 23 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Server Test?
On Rust Data, Server Test appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Server Test hold?
Read by the game's server browser, the tags Server Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Server Test?
Enter client.connect 151.19.165.108:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.