Offline 151.19.195.209:28015 checked 12d ago
Server Test
Connect
srv = rust.server("151.19.195.209:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 07:19 UTC12d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 151.19.195.209:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 07:19 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 556/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 424/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 71/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 185/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Server Test rank?
Player hours over seven days put Server Test at #15,230, in the top 70% of the ranked set.
How full does Server Test run?
Server Test returns no live count at this refresh, having last been seen 12 days 4 hours ago.
About the server
What Rust version does Server Test run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Server Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server Test, and is it online now?
Offline now for Server Test, last seen 12 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 17 October 2026.
Where does Server Test sit?
No region is published by Server Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 151.19.195.209:28015.
Settings and map
What rules and settings are recorded for Server Test?
The name Server Test carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has Server Test loaded?
The game generates its map: procedural, on Server Test.
Wipe data
When does Server Test wipe, and on what schedule?
The record for Server Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days 6 hours ago.
What is wipe day on Server Test like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Server Test?
These Rust Data lists include Server Test: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Server Test hold?
The game's server browser reads these tags from Server Test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Server Test?
The manual route: launch Rust, F1, then client.connect 151.19.195.209:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.