Offline 151.240.103.50:28015 checked 10d ago
Test Server
Connect
srv = rust.server("151.240.103.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 151.240.103.50:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 11:21 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 410/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 249/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 73/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 90/200 |
Quick answers
From the figures on this page.
Population
What position does Test Server take in the server rankings?
Over the last seven days Test Server sits at #15,322 on player hours, in the top 70% of ranked servers.
How full does Test Server run?
Test Server returns no live count at this refresh, having last been seen 10 days 12 hours ago.
Server facts
What is the Rust version on Test Server?
Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Server, and is it up?
The latest sample has Test Server offline, with a last sighting 10 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 October 2026.
Which location does Test Server run from?
There is no region published for Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 151.240.103.50:28015 is its address.
Rules, settings, map
Which rules apply on Test Server, and what settings?
The name Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Test Server selected?
The game generates its map: procedural, on Test Server.
Wipe data
When does Test Server wipe, and how often?
The record for Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 11 hours ago.
Tags and filters
Which Rust Data filters and lists contain Test Server?
On Rust Data, Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Test Server?
Read by the game's server browser, the tags Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Test Server?
The manual route: launch Rust, F1, then client.connect 151.240.103.50:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.