Rust Data

rustdata.spaceservers151.242.160.86:28017.ipynb

Run all rust-data · live

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Offline 151.242.160.86:28015 checked 32d ago

Test

Connect

srv = rust.server("151.242.160.86:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #14,351 # top 61%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
151.242.160.86:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 14:43 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average249/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average187/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average87/200

Quick answers

From the figures on this page.

Population

How does Test compare in the rankings?

Over the last seven days Test sits at #14,351 on player hours, in the top 61% of ranked servers.

How many players does Test hold at once?

Offline now for Test, with the last sample 32 days 11 hours ago.

Server facts

Which Rust version is Test on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Test, and is it online now?

Test is offline at this refresh; the last response came 32 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 26 September 2026.

In which location is Test hosted?

No region is published by Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 151.242.160.86:28015.

Rules, settings, map

Which rules apply on Test, and what settings?

You will not find a gather rate in the string Test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has Test loaded?

A procedural map runs on Test, generated by the game.

Wipe schedule

On what schedule does Test wipe?

A rhythm cannot be read from the wipes of Test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 32 days 16 hours ago.

Lists and tags

Where does Test appear among Rust Data lists and filters?

These Rust Data lists include Test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Test?

The manual route: launch Rust, F1, then client.connect 151.242.160.86:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,438 players 11,623 servers online