Offline 151.251.214.114:28015 checked 15d ago
Tests
Connect
srv = rust.server("151.251.214.114:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1234567
- map
- Procedural Map
- size
- 4500
- seed
- 1234567
Server
srv.info()- address
- 151.251.214.114:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 01:09 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 538/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 430/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 167/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 221/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 304/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Tests rank?
Over the last seven days Tests sits at #13,745 on player hours, in the top 64% of ranked servers.
How full does Tests run?
Offline now for Tests, with the last sample 15 days 3 hours ago.
Server facts
What Rust version does Tests run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Tests. Steam updates your game for you, but the protocol must match to join.
Is Tests up, and what does its uptime show?
Offline now for Tests, last seen 15 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 14 October 2026.
Which location does Tests run from?
There is no region published for Tests. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 151.251.214.114:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Tests?
You will not find a gather rate in the string Tests. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Tests selected?
Tests runs a procedural map of size 4,500 with seed 1234567, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Tests wipe, and on what schedule?
A rhythm cannot be read from the wipes of Tests on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 13 hours ago.
Tags, lists
Where does Tests appear among Rust Data lists and filters?
On Rust Data, Tests appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Tests?
The game's server browser reads these tags from Tests: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Tests?
The manual route: launch Rust, F1, then client.connect 151.251.214.114:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.