Rust Data

rustdata.spaceservers151.252.85.201:28017.ipynb

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Online 151.252.85.201:28015 checked 6m ago

3Bomja | ТРИ БОМЖА

oxide

Connect

srv = rust.server("151.252.85.201:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 8
rank #2,921 # top 13%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246805:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 10

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 10:56 UTC4d ago 4 NaN running 1
1 Fri 2 Oct, 06:10 UTC25d ago 6 halved by day 10 21.2 days 2
2 Thu 1 Oct, 21:04 UTC FW26d ago 6 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 518045487
Map of 3Bomja | ТРИ БОМЖА
map
Procedural Map
size
5000
seed
518045487
Open on RustMaps

Server

srv.info()
address
151.252.85.201:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 10:56 UTC
hostname
–
first seen
20 Sep 2026

About this server · in its own words

print(srv.description)
Карта: 5000 Стаки ресурсов: x5 Стоимость содержания домов: уменьшена в 4 раза Гниение зданий: в 10 раз медленнее Пожелания по изменениям на сервере: можно отправить через тикет /ticket Скины: доступны через команду /s Активная администрация: оперативная поддержка игроков Бонусы: в будущем будет реализованы дополнительные награды за активность Map: 3000 Resource stacks: x5 Building upkeep cost: reduced by 4 times Building decay: 10x slower Suggestions for server changes: can be sent via ticket /ticket Skins: available via /s Active administration: fast player support Bonuses: additional rewards for activity will be implemented in the future

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average214/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average115/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Quick answers

From the figures on this page.

Population data

What position does 3Bomja | ТРИ БОМЖА take in the server rankings?

Over the last seven days 3Bomja | ТРИ БОМЖА sits at #2,921 on player hours, in the top 13% of ranked servers.

How full does 3Bomja | ТРИ БОМЖА run?

The sample now reads 0 players for 3Bomja | ТРИ БОМЖА, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 8. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 6 players.

Server data

How well does 3Bomja | ТРИ БОМЖА perform?

Server fps over the last 48 hours averages 107; the floor is 81. Entity numbers reached 144,591, and that includes buildings, deployables and the rest. The memory field tops out at 4,229 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on 3Bomja | ТРИ БОМЖА?

Rust network protocol 2635 and build 168909 on Linux is what 3Bomja | ТРИ БОМЖА runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 3Bomja | ТРИ БОМЖА, and is it up?

The current sample puts 3Bomja | ТРИ БОМЖА online. A restart about 54 minutes ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 20 September 2026.

Which location does 3Bomja | ТРИ БОМЖА run from?

No region tag is published by 3Bomja | ТРИ БОМЖА, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 151.252.85.201:28015.

Rules, settings, map

Which settings and rules does 3Bomja | ТРИ БОМЖА run?

You will not find a gather rate in the string 3Bomja | ТРИ БОМЖА. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on 3Bomja | ТРИ БОМЖА?

The game generates the map on 3Bomja | ТРИ БОМЖА: procedural, size 5,000, seed 518045487. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does 3Bomja | ТРИ БОМЖА wipe, and how often?

3Bomja | ТРИ БОМЖА wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 17 hours ago.

On 3Bomja | ТРИ БОМЖА, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. 30 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 10.

Tags, lists

Which lists on Rust Data hold 3Bomja | ТРИ БОМЖА, and which filters?

On Rust Data, 3Bomja | ТРИ БОМЖА appears in these lists: EU Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on 3Bomja | ТРИ БОМЖА hold?

Read by the game's server browser, the tags 3Bomja | ТРИ БОМЖА publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join 3Bomja | ТРИ БОМЖА?

Enter client.connect 151.252.85.201:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,878 players 11,611 servers online