Online 151.252.85.201:28015 checked 6m ago
3Bomja | ТРИ БОМЖА
Connect
srv = rust.server("151.252.85.201:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 10:56 UTC4d ago | 4 | NaN | running | 1 |
| 1 | Fri 2 Oct, 06:10 UTC25d ago | 6 | halved by day 10 | 21.2 days | 2 |
| 2 | Thu 1 Oct, 21:04 UTC FW26d ago | 6 | NaN | 0.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 518045487
- map
- Procedural Map
- size
- 5000
- seed
- 518045487
Server
srv.info()- address
- 151.252.85.201:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 10:56 UTC
- hostname
- –
- first seen
- 20 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 214/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 115/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 40/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42/100 |
Quick answers
From the figures on this page.
Population data
What position does 3Bomja | ТРИ БОМЖА take in the server rankings?
Over the last seven days 3Bomja | ТРИ БОМЖА sits at #2,921 on player hours, in the top 13% of ranked servers.
How full does 3Bomja | ТРИ БОМЖА run?
The sample now reads 0 players for 3Bomja | ТРИ БОМЖА, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 8. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 6 players.
Server data
How well does 3Bomja | ТРИ БОМЖА perform?
Server fps over the last 48 hours averages 107; the floor is 81. Entity numbers reached 144,591, and that includes buildings, deployables and the rest. The memory field tops out at 4,229 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on 3Bomja | ТРИ БОМЖА?
Rust network protocol 2635 and build 168909 on Linux is what 3Bomja | ТРИ БОМЖА runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 3Bomja | ТРИ БОМЖА, and is it up?
The current sample puts 3Bomja | ТРИ БОМЖА online. A restart about 54 minutes ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 20 September 2026.
Which location does 3Bomja | ТРИ БОМЖА run from?
No region tag is published by 3Bomja | ТРИ БОМЖА, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 151.252.85.201:28015.
Rules, settings, map
Which settings and rules does 3Bomja | ТРИ БОМЖА run?
You will not find a gather rate in the string 3Bomja | ТРИ БОМЖА. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on 3Bomja | ТРИ БОМЖА?
The game generates the map on 3Bomja | ТРИ БОМЖА: procedural, size 5,000, seed 518045487. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does 3Bomja | ТРИ БОМЖА wipe, and how often?
3Bomja | ТРИ БОМЖА wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 17 hours ago.
On 3Bomja | ТРИ БОМЖА, what happens on wipe day?
Across recent wipes the busiest point averaged 5 players. 30 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 10.
Tags, lists
Which lists on Rust Data hold 3Bomja | ТРИ БОМЖА, and which filters?
On Rust Data, 3Bomja | ТРИ БОМЖА appears in these lists: EU Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on 3Bomja | ТРИ БОМЖА hold?
Read by the game's server browser, the tags 3Bomja | ТРИ БОМЖА publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join 3Bomja | ТРИ БОМЖА?
Enter client.connect 151.252.85.201:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
