Offline 151.26.19.69:28015 checked 31d ago
WindowsGSM - Server #2
Connect
srv = rust.server("151.26.19.69:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 151.26.19.69:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 17:39 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 789/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 47/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 122/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 404/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 260/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 186/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does WindowsGSM - Server #2 rank?
Player hours over seven days put WindowsGSM - Server #2 at #16,841, in the top 72% of the ranked set.
What population does WindowsGSM - Server #2 carry?
Offline now for WindowsGSM - Server #2, with the last sample 31 days ago.
Server facts
Which Rust version is WindowsGSM - Server #2 on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by WindowsGSM - Server #2. Joining needs the same protocol on your game; Steam handles the update.
Is WindowsGSM - Server #2 up, and what does its uptime show?
WindowsGSM - Server #2 is offline at this refresh; the last response came 31 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 26 September 2026.
Where does WindowsGSM - Server #2 sit?
No region is published by WindowsGSM - Server #2. Rust Data does not look up where the machine stands; it shows where a server says it is. 151.26.19.69:28015 is its address.
Settings and map
What rules and settings are recorded for WindowsGSM - Server #2?
You will not find a gather rate in the string WindowsGSM - Server #2. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on WindowsGSM - Server #2?
A procedural map runs on WindowsGSM - Server #2, generated by the game.
Wipe data
On what schedule does WindowsGSM - Server #2 wipe?
Too few wipes are on record for WindowsGSM - Server #2 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 2 hours ago.
Tags and filters
Which Rust Data filters and lists contain WindowsGSM - Server #2?
On Rust Data, WindowsGSM - Server #2 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on WindowsGSM - Server #2 hold?
These tags are published by WindowsGSM - Server #2 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into WindowsGSM - Server #2?
In Rust, F1 opens the console: type client.connect 151.26.19.69:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.