Rust Data

rustdata.spaceservers151.59.150.11:28017.ipynb

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Offline 151.59.150.11:28015 checked 1d ago

Rust PvE - Test

moddedoxide

Connect

srv = rust.server("151.59.150.11:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #9,052 # top 41%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0001:0003:0006:0008:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0001:0003:0006:0008:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of Rust PvE - Test
map
Procedural Map
size
3500
seed
1337
Open on RustMaps

Server

srv.info()
address
151.59.150.11:28015
region
–
max players
5
group limit
5 max
wipe schedule
–
last wipe
25 Oct 2026, 10:44 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 77 on average98/280
1SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 61 on average19/160
2Rustico 3groups of 5 · 9 on average7/100
3红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average0/200
4РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
5Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average2/50

Quick answers

From the figures on this page.

Population data

How does Rust PvE - Test compare in the rankings?

Player hours over seven days put Rust PvE - Test at #9,052, in the top 41% of the ranked set.

How full does Rust PvE - Test run?

Rust PvE - Test returns no live count at this refresh, having last been seen 35 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 23:00 UTC, mean 1 players.

About the server

How well does Rust PvE - Test perform?

Server fps over the last 48 hours averages 215; the floor is 115. The entity count peaked at 66,738, covering buildings, deployables and the rest of the world. Memory peaked at 1,960 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Rust PvE - Test?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust PvE - Test. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust PvE - Test, and is it up?

Offline now for Rust PvE - Test, last seen 35 hours ago. A restart about 9 hours ago is what its reported uptime implies. Uptime of 46% across the last 1 full day: 11 hours of 24. The first row Rust Data holds for it is dated 27 October 2026.

Which location does Rust PvE - Test run from?

There is no region published for Rust PvE - Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 151.59.150.11:28015.

Map and rules

What rules and settings are recorded for Rust PvE - Test?

You will not find a gather rate in the string Rust PvE - Test. The cap on a group is 5 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Rust PvE - Test loaded?

Rust PvE - Test runs a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Rust PvE - Test wipe, and on what schedule?

Too few wipes are on record for Rust PvE - Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 11 hours ago.

Lists and tags

Which lists on Rust Data hold Rust PvE - Test, and which filters?

These Rust Data lists include Rust PvE - Test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rust PvE - Test?

These tags are published by Rust PvE - Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts5 (Group limit): The team cap is 5; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Rust PvE - Test?

Enter client.connect 151.59.150.11:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts5
Group limit The team cap is 5.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,914 players 11,790 servers online