Offline 151.59.34.38:28015 checked 3d ago
Rust PvE - Test
Connect
srv = rust.server("151.59.34.38:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 10:44 UTC3d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 151.59.34.38:28015
- region
- –
- max players
- 5
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 10:44 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 6/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 22/150 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 0/200 |
| 3 | Rustico 3 | groups of 5 · 8 on average | 14/100 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
How does Rust PvE - Test compare in the rankings?
Over the last seven days Rust PvE - Test sits at #15,349 on player hours, in the top 69% of ranked servers.
What population does Rust PvE - Test carry?
The current row shows Rust PvE - Test offline; the last response was 3 days 13 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on Rust PvE - Test?
Rust network protocol 2635 and build 168909 on Windows is what Rust PvE - Test runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rust PvE - Test up, and what does its uptime show?
Offline now for Rust PvE - Test, last seen 3 days 13 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Rust Data logged it first on 25 October 2026.
In which location is Rust PvE - Test hosted?
For Rust PvE - Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 151.59.34.38:28015 is its address.
Map and rules
Which settings and rules does Rust PvE - Test run?
No gather rate appears in the name: Rust PvE - Test. The cap on a group is 5 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Rust PvE - Test selected?
Rust PvE - Test runs a procedural map, which the game generates.
Wipe data
When does Rust PvE - Test wipe, and how often?
A rhythm cannot be read from the wipes of Rust PvE - Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 13 hours ago.
What is wipe day on Rust PvE - Test like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Rust PvE - Test?
These Rust Data lists include Rust PvE - Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Rust PvE - Test hold?
Read by the game's server browser, the tags Rust PvE - Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts5 (Group limit): Team size tops out at 5; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Rust PvE - Test?
The manual route: launch Rust, F1, then client.connect 151.59.34.38:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.