Offline 151.59.81.216:28015 checked 1d ago
Rust PvE - Test
Connect
srv = rust.server("151.59.81.216:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337
- map
- Procedural Map
- size
- 3500
- seed
- 1337
Server
srv.info()- address
- 151.59.81.216:28015
- region
- –
- max players
- 5
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 10:44 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 6/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 23/150 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 0/200 |
| 3 | Rustico 3 | groups of 5 · 8 on average | 14/100 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust PvE - Test rank?
Player hours over seven days put Rust PvE - Test at #8,452, in the top 38% of the ranked set.
How many players does Rust PvE - Test hold at once?
Rust PvE - Test returns no live count at this refresh, having last been seen 47 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is Rust PvE - Test on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust PvE - Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust PvE - Test, and is it up?
Rust PvE - Test is offline at this refresh; the last response came 47 hours ago. Uptime of 2% across the last 2 full days: 1 hours of 48. Rust Data logged it first on 26 October 2026.
Which location does Rust PvE - Test run from?
No region is published by Rust PvE - Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 151.59.81.216:28015.
Rules, settings, map
Which settings and rules does Rust PvE - Test run?
You will not find a gather rate in the string Rust PvE - Test. The cap on a group is 5 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Rust PvE - Test loaded?
Size 3,500, seed 1337: the procedural map on Rust PvE - Test, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Rust PvE - Test wipe?
A rhythm cannot be read from the wipes of Rust PvE - Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 13 hours ago.
Tags and filters
Where does Rust PvE - Test appear among Rust Data lists and filters?
These Rust Data lists include Rust PvE - Test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust PvE - Test?
The game's server browser reads these tags from Rust PvE - Test: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts5 (Group limit): The team cap is 5; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Rust PvE - Test?
Enter client.connect 151.59.81.216:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.