Rust Data

rustdata.spaceservers151.80.25.50:28022.ipynb

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Online 151.80.25.50:28012 checked 9m ago

cinematic

Connect

srv = rust.server("151.80.25.50:28022")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
00.511.5206:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 13hThu 5 Nov, 19:00 UTCFW force wipe
135d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:58 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 8540
Map of cinematic
map
Procedural Map
size
4500
seed
8540
Open on RustMaps

Server

srv.info()
address
151.80.25.50:28012
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:58 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average152/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average66/200

Quick answers

From the figures on this page.

Population

How does cinematic compare in the rankings?

Over the last seven days cinematic sits at #15,341 on player hours, in the top 69% of ranked servers.

How many players does cinematic hold at once?

cinematic reports 0 players at this refresh, with 5 slots configured. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on cinematic?

The 48-hour average is 1 server fps, with a low of 1. Entity numbers reached 111,316, and that includes buildings, deployables and the rest. Memory peaked at 3,185 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is cinematic on?

Rust network protocol 2635 and build 168909 on Linux is what cinematic runs. Steam updates your game for you, but the protocol must match to join.

Is cinematic up, and what does its uptime show?

Online is the state at the latest refresh for cinematic. The uptime it reports puts the last restart about 2 days 22 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does cinematic sit?

For cinematic, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 151.80.25.50:28012.

Map and rules

Which rules apply on cinematic, and what settings?

You will not find a gather rate in the string cinematic. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has cinematic selected?

cinematic runs a procedural map of size 4,500 with seed 8540, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does cinematic wipe, and on what schedule?

Once a month cinematic wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 12 hours ago.

On cinematic, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold cinematic, and which filters?

The Rust Data lists that cinematic fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on cinematic hold?

These tags are published by cinematic and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into cinematic?

In Rust, F1 opens the console: type client.connect 151.80.25.50:28012. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,585 players 11,628 servers online