Rust Data

rustdata.spaceservers151.80.25.50:28023.ipynb

Run all rust-data · live

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Online 151.80.25.50:28013 checked 8m ago

staging

Connect

srv = rust.server("151.80.25.50:28023")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0004:0012:0003:0011:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
00.511.5221:0004:0012:0003:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 10:41 UTC34d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 59991
Map of staging
map
Procedural Map
size
4500
seed
59991
Open on RustMaps

Server

srv.info()
address
151.80.25.50:28013
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 12:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average572/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average363/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average45/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average140/300

Quick answers

From the figures on this page.

Population

What position does staging take in the server rankings?

Player hours over seven days put staging at #15,348, in the top 69% of the ranked set.

How many players does staging hold at once?

staging reports 0 players at this refresh, with 150 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on staging?

Server fps over the last 48 hours averages 1; the floor is 1. Buildings, deployables and all else in the world took the count as high as 119,000 entities. Memory peaked at 1,739 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is staging on?

Rust network protocol 2635 and build 169545 on Linux is what staging runs. Steam updates your game for you, but the protocol must match to join.

Is staging up, and what does its uptime show?

staging reports itself online at the current refresh. The uptime it reports puts the last restart about 15 minutes ago. Uptime of 95% across the last 7 full days: 160 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is staging hosted?

For staging, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 151.80.25.50:28013.

Map and rules

Which rules apply on staging, and what settings?

You will not find a gather rate in the string staging. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on staging?

staging runs a procedural map of size 4,500 with seed 59991, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does staging wipe, and on what schedule?

The record for staging holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 34 days 8 hours ago, and that is the one in play.

What is wipe day on staging like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain staging?

These Rust Data lists include staging: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on staging?

Read by the game's server browser, the tags staging publishes are: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): Slot count: 150; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169545 (Build): Build number: 169545; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to staging?

The manual route: launch Rust, F1, then client.connect 151.80.25.50:28013. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,gmrust,cs169545,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players Slot count: 150.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs169545
Build Build number: 169545.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,491 players 11,808 servers online