Rust Data

rustdata.spaceservers151.80.58.220:28017.ipynb

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Online 151.80.58.220:28015 checked 8m ago

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe

duo moddedcarbon

Connect

srv = rust.server("151.80.58.220:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #4,796 # top 22%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5222:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 22% of all ranked servers, and #249 of the duo servers (top 59%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 15:27 UTC5d ago 2 NaN running 1
1 Thu 22 Oct, 18:37 UTC6d ago 2 NaN 0.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 895007955
Map of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe
map
Procedural Map
size
2500
seed
895007955
Open on RustMaps

Server

srv.info()
address
151.80.58.220:28015
region
–
max players
100
group limit
duo
wipe schedule
–
last wipe
23 Oct 2026, 15:27 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average6/100
1DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average16/100
2【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 19 on average31/200
3404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · duo · monthly · 8 on average7/550
4TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 6 on average1/100
5404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · duo · monthly · 5 on average2/550

Quick answers

From the figures on this page.

Population

How does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe compare in the rankings?

Rank #4,796 on seven-day player hours for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, within the top 22% of all ranked servers. The duo group places it at #249.

How many players does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe hold at once?

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 21:00 UTC, mean 1 players.

Server data

How smoothly does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe run?

Server fps over the last 48 hours averages 188; the floor is 121. Entity numbers reached 27,848, and that includes buildings, deployables and the rest. The memory field tops out at 3,219 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

The build is Rust network protocol 2635 and build 168909 on Linux, run by USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. The protocol has to match before you can join, and Steam does the updating.

Is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe up, and what does its uptime show?

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe reports itself online at the current refresh. A restart about 4 days 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 20 October 2026.

In which location is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe hosted?

For USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 151.80.58.220:28015 is its address.

Settings and map

Which settings and rules does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe run?

The name USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe carries no gather rate. The group limit is 2 players, the duo setting. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe selected?

Size 2,500, seed 895007955: the procedural map on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe wipe, and how often?

The record for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 5 days 5 hours ago, and that is the one in play.

On USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which lists on Rust Data hold USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, and which filters?

On Rust Data, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe appears in these lists: Rust servers with a duo group limit and Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.

How should you read the server tags on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Read by the game's server browser, the tags USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts2 (Group limit): Team size tops out at 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

In Rust, F1 opens the console: type client.connect 151.80.58.220:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://usurp.pro.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts2
Group limit Team size tops out at 2.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,164 players 11,801 servers online