Offline 152.228.198.137:23779 checked 36d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("152.228.198.137:23780")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 152.228.198.137:23779
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 17:26 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 467 on average | 88/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 113/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 234/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 10/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 266/275 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 260 on average | 477/475 |
Quick answers
From the figures on this page.
Player counts
How does A Shockbyte x Discord Production Rust Server compare in the rankings?
Over the last seven days A Shockbyte x Discord Production Rust Server sits at #15,459 on player hours, in the top 71% of ranked servers.
How many players does A Shockbyte x Discord Production Rust Server hold at once?
Offline now for A Shockbyte x Discord Production Rust Server, with the last sample 36 days 12 hours ago.
Server data
What is the Rust version on A Shockbyte x Discord Production Rust Server?
Version Rust network protocol 2633 and build 165217 on Linux is reported by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Offline now for A Shockbyte x Discord Production Rust Server, last seen 36 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 23 September 2026.
Which location does A Shockbyte x Discord Production Rust Server run from?
For A Shockbyte x Discord Production Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 152.228.198.137:23779.
Map and rules
Which settings and rules does A Shockbyte x Discord Production Rust Server run?
The name A Shockbyte x Discord Production Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has A Shockbyte x Discord Production Rust Server loaded?
A Shockbyte x Discord Production Rust Server runs a procedural map, which the game generates.
Wipe data
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 36 days 13 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?
On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Shockbyte x Discord Production Rust Server?
These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): Slot count: 125; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 152.228.198.137:23779 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.